﻿using Ivory;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Paintball.Interfaces
{
    interface IDrawableObject
    {
        void Draw(SpriteBatch batch, GameTime time);
        void Update(InputControl input, GameTime time);

        bool Load();
    }
}
